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Triana Seville - filming location in Spain

SCENE 01 / ROTOSCOPING CLEANUP

Rotoscoping & Cleanup

Precision rotoscoping and invisible cleanup work that forms the foundation of seamless visual effects.

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Rotoscoping and cleanup are frame-by-frame post-production processes that isolate elements, remove unwanted objects, and prepare footage for compositing. Rotoscoping traces precise mattes around subjects for extraction, while cleanup removes wires, rigs, markers, and other artifacts visible in raw production footage.

We coordinate rotoscoping and cleanup work with VFX facilities experienced in detailed frame-by-frame processing. Our team manages shot turnover, quality reviews, and delivery schedules to ensure your footage is cleanly prepared for compositing or presented free of distracting production artifacts.

Capabilities

Rotoscoping & Cleanup Excellence

We provide the essential foundation for high-quality visual effects through meticulous frame-by-frame work that isolates elements and removes unwanted artifacts.

01

Precision Roto

Frame-accurate masking with perfect edge quality.

Accuracy

02

Wire Removal

Invisible elimination of rigs and support wires.

Invisible

03

Paint Work

Seamless cleanup and artifact removal.

Clean

04

Tracking Integration

Smart workflows with motion tracking.

Efficient

Rotoscoping Services

Cleanup Services

Why Us

Why Choose Our Roto Services

01.

Pixel Precision

Frame-by-frame accuracy for perfect results.

02.

Efficient Workflow

Smart techniques for faster delivery.

03.

Quality Control

Rigorous checking at every stage.

04.

VFX Ready

Prepared for seamless compositing.

On Location

Mocha Pro and Silhouette FX rotoscoping through The Mill Spain, Twin Pines, Crater Studio, and Mediapro Studios VFX with the Spider-Man Far From Home and Wonder Woman 1984 wire-removal lineage

Here is how this works in practice. Rotoscoping and cleanup work for productions finishing in Spain operates from the country's VFX bench through The Mill Spain Madrid, Twin Pines VFX Madrid. Crater Studio Madrid, Mediapro Studios VFX Barcelona. Userhats VFX Madrid, and Apache Digital Madrid. The Spanish wire-removal and clean-plate-preparation lineage carries major Hollywood-co-production heritage — productions including Spider-Man Far From Home (Venice / Andalucía sequences), Wonder Woman 1984 (Almería). Indiana Jones Dial of Destiny (Almería desert), Solo. A Star Wars Story, Fast & Furious 6. Game of Thrones Dorne (Almería / Sevilla / Girona / Peñíscola), The Impossible (Bayona).

And Society of the Snow (Bayona) have all routed frame-by-frame roto, rig removal, painted clean plates. And tracking-marker removal through Spanish-based VFX teams. We set up shot turnover, per-shot review pipelines via Frame.io and ftrack. And full QC handoff into the downstream compositing pipeline at the same or partner facilities.

Here is the short of it. Pipeline runs Boris FX Mocha Pro (planar-tracking-driven roto, the broadcast and feature standard). Silhouette FX (now Boris FX Silhouette — the high-end feature-VFX standard for character-roto with hair / fur / motion-blur edge work). Foundry Nuke with NukeX Particle / Spline / RotoPaint tools for integrated tracking-and-paint. And Adobe After Effects with Roto Brush 2 for the commercial and broadcast tier. Frame-by-frame review runs through ACES color-managed proxies at 2K and 4K.

Here is the breakdown. With final delivery as 16-bit EXR multi-channel sequences (deep-data and motion-vector passes where the downstream comp needs them) integrated into the The Mill Spain / Twin Pines / Crater Studio / Mediapro Studios VFX compositing pipeline. Global supervisor desks routed from London (DNEG, Framestore, MPC), Vancouver (DNEG, ILM, Image Engine). And Los Angeles attend via Sohonet ClearView Flex review sessions for the prestige-feature and Marvel / DC tier work.

FAQ

Frequently Asked Questions

What rotoscoping software do you use?

We primarily use Silhouette, Nuke, and Mocha Pro for rotoscoping work. Each tool has strengths for different scenarios - Silhouette for detailed shape work, Nuke for integration with compositing, and Mocha for planar tracking-assisted roto. We select the best tool for each shot.

How do you handle motion blur in roto?

Motion blur requires careful attention to maintain natural-looking edges. We match blur direction and intensity to the source footage, using specialized edge treatments and multi-frame techniques. The goal is seamless integration where the roto edges are invisible in the final composite.

Can you work with difficult elements like hair?

Yes, we specialize in challenging roto including fine hair, fur, and semi-transparent elements. We use techniques including core mattes with soft edges, multi-channel keying assistance, and detailed hand work to achieve clean results that preserve natural edge detail.

What's your typical turnaround for roto work?

Turnaround depends on shot complexity and volume. Simple roto might be completed in hours per shot, while complex character work with hair and motion blur requires more time. We provide detailed estimates based on shot breakdowns and can scale our team to meet deadlines.

Productions in Spain that need this often pair it with Visual Effects Compositing, CGI & 3D Animation Services, and Motion Graphics Services for full coverage. Most projects also draw on Virtual Reality Filming and Digital Cinema Package (DCP).

On Set

Ready for Flawless Prep Work?

Let's create perfect mattes and clean plates for your VFX.