
SCENE 01 / VIRTUAL REALITY FILMING
Virtual Reality Filming
Professional 360 video and immersive VR content production across Spain.
Virtual reality filming produces fully immersive 360-degree content designed for VR headsets, placing viewers inside the scene with six degrees of freedom. This format demands specialized multi-lens camera arrays, spatial audio capture, and careful staging to create compelling experiences that leverage VR's unique strengths.
We coordinate VR filming projects with specialized camera systems, spatial audio rigs, and experienced immersive content crews. Our team manages the complete technical pipeline from capture through post-production, ensuring your VR content delivers a seamless, comfortable viewing experience on target headset platforms.
Capabilities
Complete VR Production Services
From concept to delivery, we create immersive VR experiences that transport viewers into your story with professional 360 capture and spatial audio.
01
360 Video Capture
- High-resolution 360 cameras
- Stereoscopic 3D capture
- Monoscopic 360
- 8K+ resolution
- HDR capture
Full Sphere
02
Spatial Audio
- Ambisonics recording
- 3D sound design
- Head-tracked audio
- Binaural mixing
- Spatial audio post
Immersive Sound
03
Post-Production
- Stitching & stabilization
- VR-specific color grading
- Stereoscopic correction
- Platform optimization
- Interactive elements
VR Mastering
04
Applications
- Entertainment experiences
- Corporate VR content
- Tourism & hospitality
- Training simulations
- Cultural preservation
Any Industry
On Location
Insta360 Pro 2, Kandao Obsidian Pro and Z CAM K2 Pro 360 stereoscopic VR rigs with Sennheiser Ambeo and Zylia ZM-1 Ambisonics spatial-audio capture
Here is how this works in practice. Spain's VR filming bench is built on tourism-promotion, cultural-heritage immersive-fitting and corporate-training pipelines. Standard stereoscopic 3D 360 VR capture rigs are Insta360 Pro 2 (8K 3D 360 at 30fps with FlowState stabilization). Kandao Obsidian Pro (12K monoscopic + 8K stereoscopic 360 with optical-flow stitching). Z CAM K2 Pro (cinema-grade 8K 6K 360 with full ProRes capture). With the Insta360 X4 and GoPro Max 2 filling the lower-budget run-and-gun slot.
Here is the short of it. Spatial-audio capture pairs Sennheiser Ambeo VR Mic (first-order Ambisonics) and Zylia ZM-1 (third-order higher-order Ambisonics) recorded into Sound Devices Scorpio 32-track or Sound Devices 833 16-track with the same production-sound mixer roster anchoring the Pelayo Gutiérrez Almodóvar production-sound bench. Spanish VR distribution targets Oculus Quest 3, Meta Quest Pro, Pico 4, Apple Vision Pro, Apple ARKit 7 + Android ARCore WebXR. And the autonomous-region tourism-board VR-fitting programs that fund a major share of Spanish immersive-content production.
Here is the breakdown. Engagements begin with a creative brief, a viewer-direction cue script for VR-headset distribution (where the viewer chooses gaze direction). A stitch-line plan against the location geometry (where the seams hide). And a spatial-audio recording plan that pairs cleanly against the 360 capture. Tourism-promotion VR volume drives Costa Brava + Costa del Sol + Balearic Islands + Canary Islands 360-VR work — the volcanic underwater terrain of Lanzarote (Timanfaya). Teide volcano on Tenerife and the Cíes Islands Atlantic-coast National Park each create distinct VR location packages.
Here is what that looks like on the ground. Cultural-heritage immersive-fitting work for Museo del Prado, Reina Sofía, Thyssen-Bornemisza, MACBA Barcelona, IVAM Valencia, Bilbao Guggenheim. Alhambra Granada and Sagrada Familia construction-history VR layers drives Q1-Q4 steady volume. Post-prod stitching runs Mistika VR + Insta360 Stitcher + Adobe Premiere Pro 360 workflows at Best Digital Madrid. Aurea Sonido and 36 Caracteres Barcelona post houses with The Mill Spain + Twin Pines VFX integration. Bilingual ES/EN narration tracks are standard, Catalan + Basque + Galician + Valencian regional ease ready, NAV-equivalent ATA carnet through AEAT clears imported VR gear cleanly.
FAQ
VR Production Expertise
What VR cameras do you use?
We work with professional 360 camera systems including Insta360 Titan, Kandao Obsidian, and RED-based custom rigs. We select cameras based on your resolution requirements, stereoscopic needs, and project budget.
Can you create stereoscopic 3D VR?
Yes, we produce both monoscopic (2D 360) and stereoscopic (3D 360) content. Stereoscopic provides greater depth and immersion but requires more complex capture and post-production. We'll recommend the best approach for your content.
What about spatial audio?
We capture spatial audio using ambisonic microphone arrays that record sound from all directions. In post-production, we mix spatial audio that responds to viewer head movement, creating a complete immersive experience.
Which VR platforms can you deliver for?
We deliver content optimized for all major VR platforms including Meta Quest, Apple Vision Pro, PlayStation VR, and PC VR headsets. We also prepare content for web-based 360 players and social media 360 video.
What makes VR filming different?
VR requires different production approaches—the entire 360 sphere is visible, there's no 'off-camera' space to hide crew and equipment. Directors guide attention rather than controlling frame. We manage these unique challenges.
Can you film at Spanish landmarks?
Yes, we arrange VR filming at iconic Spanish locations from the iconic landmark to historic estates to natural wonders. We handle permits, manage the unique requirements of 360 filming in public spaces, and ensure professional results.
Related Services
Productions in Spain that need this often pair it with Multi-Camera Setups, Volumetric Capture, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Portable Power Solutions.
On Set
Need VR Production?
Tell us about your VR project and we'll create immersive experiences in Spain.